As much as it pains me to talk about something that's not obscure I have to get it out there.

I've been listening to Ed Sheeran's Galway Girl.
So, yeah...

I've been to Galway and frankly it didn't strike me as anywhere worth celebrating. It's substantially smaller than Rotherham, not very glamorous, and apparently now home to John Romero.

Putting the town itself aside for a moment I wanted to just say something against things like this song. Perhaps I'm just incapable of living in the moment and appreciating the beauty of the ephemeral but pretty much all the women I've encountered that fit the Manic Pixie Dream Girl trope have had deep seated psychological issues. They might be quirky, superficially brave, and exciting but the behaviour is just escapism. It turns to pumpkins in the light of day.

A kinder soul might put it in terms of enjoying the temporary beauty of the time with such a woman. I find it very difficult to appreciate something that is such a facade though. Longing for that which doesn't exist might produce superior art but it's not exactly good for the mind!

This sort of thing has been explored before though; the TVTropes page is full of examples. I just wanted to comment for myself because it frustrates me to see it.

...a Manic Pixie Dream Girl exists to help the protagonist achieve happiness without ever seeking any independent goals herself. 

It's not that remarkable women don't exist - it's just that the stable ones end up in healthy relationships that last and so disappear from the market very quickly. They also don't tend to be quite as irresponsible either which detracts from the zany antics angle.

Not very marketable though, is it?

I've been playing the 2015 Mad Max videogame and it's swirling around my head.

The main thing I can't escape from is that it's not supposed to make sense. I love the setting and it makes for some truly haunting vistas but the concept of a dried out ocean just doesn't hang together for me. I can't think of any plausible reason why resource wars and nuclear war could result in desiccation on this scale.

If you're not familiar with it a large part of the game takes place on a seabed. Lighthouses and shipwrecks sit atop small mountains, pipelines and oilrigs can be found, that sort of thing. It's a great place to set a post-apocalyptic wasteland but I just can't see a plausible way it could happen.

The closest things in the real world are the Salton Sea and the Aral Sea but they're much smaller scale.

The Salton Sea isn't small enough to be worth mentioning whilst the Aral Sea is really just a large lake. I mean, it's big but it's no ocean, and more importantly it's inland. The ocean could recede a bit but it's just too big to disappear.

As a result the game fills me with a sort of sadness at what could never be. Whilst I obviously wouldn't welcome such an apocalypse there's a strange sort of beauty to the devastated landscape. If only its implausibility didn't colour it with a permanent air of fiction....